There are many tools to help you with your animation, but if there was one program that could give any beginner the skills needed and deserve mention, it would be Plask. With all of its features like recording videos as well as editing footage – this web-based AI-powered 3D animator has what most professionals need. With Plask, your webcam is your motion capture studio.
Plask is an animation tool that lets you bring your characters to life by using video as input. Simply upload any videos or record motions with the camera directly on Plask, and it will automatically re-target them for use in an editor where keyframes can be adjusted accordingly – all without needing previous experience.
The latest update for 3DF Zephyr is out, and it’s an integration with Unity! Now you can use ArtEngine inside 3DF Zephyr.
3df zephyr 6.5 allows users to work more efficiently by integrating Unity’s material authoring tool, ‘ArtEngine’. The update also includes several other features including camera animations system which was previously unavailable in previous versions of 3d flow.
The new update to Zephyr 6.5 includes Orthophoto Editor, which lets you edit and improve regions of orthophotos that require recomputation.
With the new animation options and vertical structure presets, Zephyr 6.5 is a great update for 3DF Zephyr’s Structure From Motion system.
There are other improvements too, like the option to export scans in USD format for use in VFX or game development pipelines. Plus new tagging system.
3DF Zephyr 6.500 changelog
+ Structure from motion robustness and accuracy improvements + New vertical structure preset + Faster modular save + Faster edge filtering with photoconsistency + Improved texturing + Unity artengine integration + Orthophoto editor + Improved elevation profile interface + Improved drawing elements interface + Improved LoD mesh export + Spot height map tool + Video animator wizard + Improved multi-tile DEM viewer + Improved photo management and tags + Improved unit of measurements management + USD file format export support + LoD tiff orthophoto + Improved bounding box gizmo + Improved masking integration in Zephyr + Improved picking on textured meshes + Improved screenshot + Marker print center for picking clarity + Minor fixes
Imagine a world where you can wear virtual reality contact lenses and experience life as if your eyes were actually in the metaverse. A recent report from Apple leak site Macrumors claims that APPLE is developing this exciting new piece of technology that would allow users to live digitally through their eyewear.
The ‘Apple Lens,’ as it has been called is expected to work in tangent with the iPhone and Apple Glass. This new technology would integrate virtual reality into someone’s daily life likely using an internally developed at Apple called ‘realityOS’.
Apple’s new contact lens project could provide a lightweight, wireless augmented reality experience without the need to wear glasses or headsets. For example, you might be able to view each store’s hours of operation while walking around in an outdoor shopping plaza with Apple Lenses.
If they work as predicted, these smart contact lenses could be a revolutionary new way to go about doing things. For example, instead of relying on an iPhone or 5G network, you would have access 24/7 without taking your phone out at all.
With the release of Open Brush 1.0, Icosa Gallery has taken virtual reality sketching to a whole new level. Now you can draw in 3D space with your Oculus Quest or SteamVR compatible headset and have those creations beamed directly onto any monitor for instant viewing.
The new software is a derivative made from the formerly Google-developed Tilt Brush which has been available for Oculus Quest and SteamVR compatible headsets. It unofficially continues where they left off, developing it further than what had been advertised when this product was no longer being sold as commercialized goods.
Open Brush is like the original app, but with more options. It allows you to paint in virtual reality and control your stroke form by curving or lathing it while using 3D geometric shapes like straight lines for sketching out objects.
With Open Brush, you can create 3D sketches that are rendered as videos and uploaded to YouTube. The app also has dedicated tools for Blender or Maya so your concepts don’t get lost in software.
Open Brush 1.0 is available for free on Windows, Linux and macOS although users still have to pay for compiled binaries . A new beta version 1.1. of OpenBrush with features such as layer support will be released soon.
More details here: https://docs.openbrush.app/differences-between-open-brush-and-tilt-brush
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