The latest update for 3DF Zephyr is out, and it’s an integration with Unity! Now you can use ArtEngine inside 3DF Zephyr.
3df zephyr 6.5 allows users to work more efficiently by integrating Unity’s material authoring tool, ‘ArtEngine’. The update also includes several other features including camera animations system which was previously unavailable in previous versions of 3d flow.
The new update to Zephyr 6.5 includes Orthophoto Editor, which lets you edit and improve regions of orthophotos that require recomputation.
With the new animation options and vertical structure presets, Zephyr 6.5 is a great update for 3DF Zephyr’s Structure From Motion system.
There are other improvements too, like the option to export scans in USD format for use in VFX or game development pipelines. Plus new tagging system.
3DF Zephyr 6.500 changelog
+ Structure from motion robustness and accuracy improvements
+ New vertical structure preset
+ Faster modular save
+ Faster edge filtering with photoconsistency
+ Improved texturing
+ Unity artengine integration
+ Orthophoto editor
+ Improved elevation profile interface
+ Improved drawing elements interface
+ Improved LoD mesh export
+ Spot height map tool
+ Video animator wizard
+ Improved multi-tile DEM viewer
+ Improved photo management and tags
+ Improved unit of measurements management
+ USD file format export support
+ LoD tiff orthophoto
+ Improved bounding box gizmo
+ Improved masking integration in Zephyr
+ Improved picking on textured meshes
+ Improved screenshot
+ Marker print center for picking clarity
+ Minor fixes